Showing posts with label cameras. Show all posts
Showing posts with label cameras. Show all posts

Tuesday, September 24, 2013

These specs preserve your privacy in a world of cameras (video)

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video

Since surveillance culture is at the top of the news agenda, this new invention from Japan's National Institute of Informatics couldn't be more timely. It's a pair of goggles that blocks facial recognition algorithms and ensures that no one can snap a pic of your mug without your permission. The wearable uses 11 near-infrared LEDs that shine a bright light. It's invisible to humans, but enough to dazzle any passing cameras. Admittedly, the technology is useless for cameras that aren't sensitive to infrared, which is why the institute is also experimenting with reflective materials that'll work with any imaging sensor -- but that, unfortunately, isn't quite ready for prime time. Curious to see it in action? Head on past the break for the video.

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Monday, September 16, 2013

GEAK unveils Eye and Mars smartphones with 13MP cameras, budget prices

GEAK unveils Eye and Mars smartphones with 13MP cameras, budget prices data = {blogUrl: "www.engadget.com",v: 315};when = {jquery: lab.scriptBs("jquery"),plugins: lab.scriptBs("plugins"),eng: lab.scriptBs("eng")}; var s265prop9 = ('20625242' !== '') ? 'bsd:20625242' : ''; var postID = '20625242'; var modalMNo = '93319245', modalVideoMNo = '93320648', modalGalleryMNo = '93304207'; when.eng("eng.omni.init", {pfxID:"weg",pageName:document.title,server:"acp-ld39.websys.aol.com",channel:"us.engadget", s_account: "aolwbengadget,aolsvc", short_url: "",pageType:"",linkInternalFilters:"javascript:,",prop1:"article",prop2:"cellphones",prop9:s265prop9,prop12:document.location,prop17:"",prop18:"",prop19:"",prop20:"", prop22:"jon-fingas", prop54:"blogsmith",mmxgo: true }); adSendTerms('1')adSetMOAT('1');adSetAdURL('/_uac/adpagem.html');lab._script("http://o.aolcdn.com/os/ads/adhesion/js/adhads-min.js").wait(function(){var floatingAd = new AdhesiveAd("348-14-15-14d",{hideOnSwipe:true});}); onBreak({980: function () { adSetType("F");htmlAdWH("93319245", "LB", "LB"); adSetType("");}}); EngadgetMenu NewsReviews Features Galleries VideosEventsPodcasts Engadget ShowTopics Buyers Guides Sagas Store HD Mobile Alt Announcements Cameras Cellphones Desktops Displays Gaming GPS Handhelds Home Entertainment Household Internet Laptops Meta Misc Networking Peripherals Podcasts Robots Portable Audio/Video Science Software Storage Tablets Transportation Wearables Wireless Acer Amazon AMD Apple ASUS AT&T Blackberry Canon Dell Facebook Google HP HTC Intel Lenovo LG Microsoft Nikon Nintendo Nokia NVIDIA Samsung Sony Sprint T-Mobile Verizon About UsSubscribeLike Engadget@engadgettip uswhen.eng("eng.nav.init")when.eng("eng.tips.init") onBreak({980: function () {htmlAdWH("93308280", "215", "35",'AJAX','ajaxsponsor');}});GEAK unveils Eye and Mars smartphones with 13MP cameras, budget prices MobileBypostedJun 17th, 2013 at 9:52 PM 0

GEAK Eye and Mars smartphones

GEAK may be focusing its attention on wearable tech like the Ring and Watch, but it still has a pair of new offerings for those who like old-fashioned smartphones: meet the 5-inch Eye and 5.8-inch Mars. Both are tailored to photo junkies with 13MP, backside-illuminated rear cameras as well as strong front cameras that shoot at 8MP (Eye) and 2MP (Mars). Differences between the handsets revolve mostly around performance and screen size. The Eye keeps things modest with a 720p IPS display, a quad-core MediaTek MT6589, HSPA+ data, 1GB of RAM and 16GB of storage. Spring for the extra-large Mars and you'll upgrade to a 1080p IPS LCD, a Snapdragon 600 and 2GB of RAM. Either way, you won't be paying a lot for the imaging prowess -- when pre-orders start on June 25th, GEAK will ask ¥1,999 ($326) off-contract for the Eye and ¥2,999 ($490) for the Mars. Just don't expect either to leave China when there's no word of international plans.

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Wednesday, May 22, 2013

University of Glasgow makes 3D models with single-pixel sensors, skips the cameras (video)

University of Glasgow makes 3D models with single-pixel sensors, skips the cameras (video) data = {blogUrl: "www.engadget.com",v: 315};when = {jquery: lab.scriptBs("jquery"),plugins: lab.scriptBs("plugins"),eng: lab.scriptBs("eng")}; var s265prop9 = ('20574132' !== '') ? 'bsd:20574132' : ''; var postID = '20574132'; var modalMNo = '93319231', modalVideoMNo = '93320648', modalGalleryMNo = '93304207'; when.eng("eng.omni.init", {pfxID:"weg",pageName:document.title,server:"acp-ld39.websys.aol.com",channel:"us.engadget", s_account: "aolwbengadget,aolsvc", short_url: "",pageType:"",linkInternalFilters:"javascript:,",prop1:"article",prop2:"science",prop9:s265prop9,prop12:document.location,prop17:"",prop18:"",prop19:"",prop20:"", prop22:"jon-fingas", prop54:"blogsmith",mmxgo: true }); adSendTerms('1')adSetMOAT('1');adSetAdURL('/_uac/adpagem.html');lab._script("http://o.aolcdn.com/os/ads/adhesion/js/adhads-min.js").wait(function(){var floatingAd = new AdhesiveAd("348-14-15-13c",{hideOnSwipe:true});}); onBreak({980: function () { adSetType("F");htmlAdWH("93319231", "LB", "LB"); adSetType("");}}); EngadgetMenu NewsReviews Features Galleries VideosEventsPodcasts Engadget ShowTopics Buyers Guides Sagas Store HD Mobile Alt Announcements Cameras Cellphones Desktops Displays Gaming GPS Handhelds Home Entertainment Household Internet Laptops Meta Misc Networking Peripherals Podcasts Robots Portable Audio/Video Science Software Storage Tablets Transportation Wearables Wireless Acer Amazon AMD Apple ASUS AT&T Blackberry Canon Dell Facebook Google HP HTC Intel Lenovo LG Microsoft Nikon Nintendo Nokia NVIDIA Samsung Sony Sprint T-Mobile Verizon About UsSubscribeLike Engadget@engadgettip uswhen.eng("eng.nav.init")when.eng("eng.tips.init") onBreak({980: function () {htmlAdWH("93310027", "215", "35",'AJAX','ajaxsponsor');}});University of Glasgow makes 3D models with single-pixel sensors, skips the cameras (video) AltBypostedMay 17th, 2013 at 11:52 PM 0

University of Glasgow creates 3D with singlepixel sensors, skips the cameras video

Most approaches to capturing 3D models of real-world objects involve multiple cameras that are rarely cheap, and are sometimes tricky to calibrate. The University of Glasgow has developed a method that ditches those cameras altogether. Its system has four single-pixel sensors stitching together a 3D image based on the reflected intensity of light patterns cast by a projector. Reducing the pixel count lowers the cost per sensor to just a few dollars, and extends the sensitivity as far as terahertz wavelengths. Real-world products are still a long way off, but the university sees its invention as useful for cancer detection and other noble pursuits. Us? We'd probably just waste it on creating uncanny facsimiles of ourselves.

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