Showing posts with label Developers. Show all posts
Showing posts with label Developers. Show all posts

Monday, November 18, 2013

Fedora 19 Schrodinger's Cat released with 3D printing, Developer's Assistant, paradoxes

Fedora 19 Schrodinger's Cat released with 3D printing, Developer's Assistant, paradoxes data = {blogUrl: "www.engadget.com",v: 322};when = {jquery: lab.scriptBs("jquery"),plugins: lab.scriptBs("plugins"),eng: lab.scriptBs("eng")}; var s265prop9 = ('20645294' !== '') ? 'bsd:20645294' : ''; var postID = '20645294'; var modalMNo = '93319229', modalVideoMNo = '93320648', modalGalleryMNo = '93304207'; when.eng("eng.omni.init", {pfxID:"weg",pageName:document.title,server:"acp-ld39.websys.aol.com",channel:"us.engadget", s_account: "aolwbengadget,aolsvc", short_url: "",pageType:"",linkInternalFilters:"javascript:,",prop1:"article",prop2:"software",prop9:s265prop9,prop12:document.location,prop17:"",prop18:"",prop19:"",prop20:"", prop22:"jon-fingas", prop54:"blogsmith",mmxgo: true }); adSendTerms('1')adSetMOAT('1');adSetAdURL('/_uac/adpagem.html');lab._script("http://o.aolcdn.com/os/ads/adhesion/js/adhads-min.js").wait(function(){var floatingAd = new AdhesiveAd("348-14-15-14d",{hideOnSwipe:true});}); onBreak({980: function () { adSetType("F");htmlAdWH("93319229", "LB", "LB"); adSetType("");}}); EngadgetMenu NewsReviews Features Galleries VideosEventsPodcasts Engadget ShowTopics Buyers Guides Sagas Store Hands On More Betterer HD Mobile Alt Announcements Cameras Cellphones Desktops Displays Gaming GPS Handhelds Home Entertainment Household Internet Laptops Meta Misc Networking Peripherals Podcasts Robots Portable Audio/Video Science Software Storage Tablets Transportation Wearables Wireless Acer Amazon AMD Apple ASUS AT&T Blackberry Canon Dell Facebook Google HP HTC Intel Lenovo LG Microsoft Nikon Nintendo Nokia NVIDIA Samsung Sony Sprint T-Mobile Verizon About UsSubscribeLike Engadget@engadgettip uswhen.eng("eng.nav.init")when.eng("eng.tips.init") onBreak({980: function () {htmlAdWH("93308280", "215", "35",'AJAX','ajaxsponsor');}});Fedora 19 Schrodinger's Cat released with 3D printing, Developer's Assistant, paradoxesBypostedJul 2nd, 2013 at 6:47 PM 0

Fedora 19 Schrodinger's Cat is isn't released

Fedora 19 Schrodinger's Cat may have a name that suggests it's both alive and dead, but there's no uncertainties about its release -- the finished Linux distribution is now available on Fedora's servers. The oddly-nicknamed OS mostly improves content creation. It beats Microsoft to the punch on 3D printer support by including object design and printing tools; budding programmers will also like Node.js support and a Developer's Assistant that simplifies learning new code languages. While there's many more updates than we can list here, it's safe to say that Fedora 19 is a big update for many Linux fans, whether or not they appreciate Schrodinger's quantum mechanics. You can grab the new build and its release notes at the source links.

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Saturday, June 29, 2013

SmartThings opens up its home automation platform to developers

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SmartThings opens up home automation platform to developers

To say SmartThings' Kickstarter campaign was a success is an understatement: the Internet of Things outfit, which offers a clever array of home automation sensors, routers and smartphone apps, raised more than $1.2 million (over four times the company's original goal), nabbed over 6,000 backers and quickly sold out of its first batch of kits. Naturally, the company isn't stopping there -- it's making good on its goal of providing an open-source platform for developers, as it announced the availability of its Developer and Inventor Toolkit. Now, interested parties can create and develop their own SmartThings, and can collaborate with like-minded folks to come up with even more ways to take advantage of the platform. Additionally, it supports several types of wireless standards, such as WiFi, Bluetooth, ZigBee and Z-Wave, giving it interoperability with various home automation systems.

As a refresher, SmartThings connects a large number of household items -- appliances, automatic door locks, thermostats, humidity sensors, presence sensors, power outlet switches, IR remotes, secret bookcase doors and plenty more -- to a central router which then can be controlled through a smartphone app. Thanks to the openness of the platform, the number of use-case scenarios is rather significant, which certainly makes it more appealing to users. If you're interested in learning how to get started, head below to the press release and go here to get the whole enchilada of information.

Show full PR text

Today at the AllThingsD: D11 conference SmartThings, the open platform for the Internet of Things, announced the public roll out of its Developer and Inventor toolkit. SmartThings helps turn your smartphone into the remote control for your everyday life. With the toolkit, developers can now build applications for the physical world that solve real problems and inventors can create new types of connected devices that integrate with the SmartThings platform.

The SmartThings platform can already help solve practical problems in your life such as alerting you when you forget to close the window when a storm is coming, adjusting the thermostat when you come/go, turning your lights on and off, closing the garage door when the car leaves, etc. SmartThings embraces and depends upon the developer and inventor community to continue to produce new and exciting use cases of its platform. So far the open community has created a SmartThings-controlled pet feeder, a baby mobile controlled via voice sensor, a movie theater remote to dim the lights and start the popcorn, and many more.

The SmartThings Developer & Inventor Toolkit includes everything needed to create and rollout new SmartThings, such as an open community at build.smartthings.com that enables collaboration with other developers and inventors around the world;open source examples for more than 50 SmartApps; training, documentation, and support from the SmartThings team; and afull web-based, integrated development environment (IDE).

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Tuesday, April 2, 2013

Ford Challenges Developers to Tackle Car Data

James-farley-at-ny-auto-show2013-03-28 00:25:41 UTC

Ford is taking what may be the first step in creating a new, cohesive, multi-screen, contextually aware experience between smartphones and cars. The automaker announced this week at the New York International Auto Show, the Ford Personalized Fuel-Efficiency App Challenge, an app-development contest that will let developers tap into Ford’s OpenXC API and give them direct access to data collected by Ford cars.

The contest, which launches this summer, is narrowly focused on using that data to create apps that help improve and/or track fuel efficiency. According to Facebook’s Global Head of Automotive Doug Frisbie, that matters more to consumers than the car's price by a factor of 10. Ford also settled on fuel efficiency because its executives believe there may be more accurate ways of finding real-world MPG ratings via a combination of crowdsourcing and real-time car data.

Frisbie and Google’s Director of Global Mobile Sales and Product Strategy Brendon Kraham, however, joined Ford EVP of Global Marketing, Sales and Service, Jim Farley, Jr., on stage (and in a panel discussion following the keynote) to talk about the broader possibilities.

Farley said consumers still take a step back when they move from using their phones to getting into their cars. Google’s Kraham said there’s a “disconnect in the auto space.” If, for example, you perform a search on your smartphone, that information is lost when you get in the car, said Kraham. You may even be required to perform that same search again on the vehicle’s dashboard system.

The vision is to have all of those screens finally work together, and there is good reason to do this.

The vision is to have all of those screens finally work together, and there is good reason to do this.

Farley identified mobile phones as one of the major trends that “will change our industry forever” (others include the demographic changes of Hispanics, women and millenials), and reminded the auto show keynote audience that one in six people in the world now owns a smartphone. Those devices are transforming their lives. According to one data point Farley presented, "82% of U.S. and European consumers believe there is a mobile app they can’t go a day without."

Your car — the original mobile, social device — already knows a lot about your driving experience. It's a rolling computer filled with hundreds of sensors that measure speed, location, tire pressure, if your door is ajar, and every part of engine performance. Yet, sometimes it seems to know so little about you. In fact, your phone probably knows a lot more.

Auto manufacturers such as Ford have sought to bridge the gap between the cars we sit in and the phones in our pockets with platforms like Sync, Bluetooth connectivity, hands-free voice control and in-car apps. Yet it’s not yet a cohesive experience.

“It’s time for the car to be a social device. Not to be isolated,” said Farley.

In this trial, developers will gain access to roughly 20 in-car data points. The data arrives in a highly digestible JSON (JavaScript Object language), that developers can choose to use any way they want. So while it’s called an app challenge, they could use it to power and access external hardware such as a hood-mounted solar array.

I saw a brief demo where Ford technicians used the data to drive an Android tablet-based dashboard that included location, fuel mileage, brake use (and its impact on fuel mileage), speed and more.

Developers have two options for developing an app. One is to buy a hardware kit from Ford (I saw a prototype). The key component is the “vehicle interface.” It plugs into the car’s data port and communicates with your mobile device via Bluetooth. A Ford representative told me there are many devices that can plug in and read that data, but none (beyond this one) that can deliver data to developers. As of now, Ford couldn't say when the kit would be available, or offer much detail on pricing. “Free” is under consideration.

The other option is to use Ford’s emulator data, which is already freely available on the company's website. It's not real-time, but can provide a variety of scenarios programmers can develop against.

The best fuel efficiency apps could win prizes totaling $50,000 from Ford.

While this contest is just a first step, there’s broader value for Ford’s customers in this “democratization of data.”

“What we recognize is that if we lower those barriers to innovation, we can get outside help,” said K. Venkatesh Prasad, Senior Leader Open Innovation at Ford.

Putting this data in the hands of outside developers will clearly lead to ideas beyond fuel efficiency, leading into areas where the increasing amounts of in-car technology has led to greater concerns over driver distractibility.

Smartphones are such a big part of our lives (Ford’s Farley recounted an anecdote that said the average stolen wallet is replaced in two days, while the average stolen phone is replaced in one), that the integration of our digital life into cars is almost a given. But, “the most important part for Ford is to enable that to happen safely,” said Farley.

Ford executives added, though, that their open architecture means it's possible that someone will eventually be working on a distracted-driving app.

There’s also the chance that further integration of the cellphone experience, in a far more seamless way, could lead to lower driver distraction. Google’s Kraham said seamless interactivity — more predictive interaction within the car so you never have to use the phone — could make a difference.

The group did acknowledge that a more contextually aware car could introduce privacy concerns, but Ford’s Farley said everything will be opt-in. “It won’t work if it’s annoying. It won’t work if it’s creepy.”

What do you think? Are you ready for developers to tap into all that in-car data? Let us know in the comments below.

Photo by Mashable

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Thursday, March 28, 2013

Developers Help Decide 'What's for Dinner' With Campbell's Soup App

Dinner-cellphoneCamille Bautista2013-03-25 18:59:49 UTC

It's the age-old, universal question, forever debated in homes every day: What's for dinner? Developers across the U.S. found answers in Campbell's "Hack the Kitchen," a contest to create web or mobile apps for mealtime solutions.

The winning app, FoodMood, approaches dinner choices by tapping into user's emotions. By simply asking, "What's your mood?" the app suggests recipes based on your food preference and current feeling. Certain foods can trigger certain emotions, creator Levi Patterson says, and the application addresses the common factor in everyone's decisions.

"We wanted to make it more about the individual reward," Patterson tells Mashable. "No matter what your skill set is, it's about how you’re feeling in real time."

Campbell Soup Company will work with the winning team, Pollinate Inc., to develop and improve the app. The 12-member group will receive a $25,000 cash prize and a $25,000 contract to bring their idea to the market.

Narrowed down from nearly 150 entries, finalists presented their ideas to judges in New York City on March 22. The company's only requirements for the competition were that developers addressed "What's for dinner?" and implemented Campbell's API.

FoodMood can solve the issue at hand by changing the way dinner planners approach the problem, says judge and LockerGnome founder Chris Pirillo.

"The more applications that can tap into our world around us, solving problems, making our lives easier, the more transformative those things can be," Pirillo says. "Instead of asking 'What do you want to eat?' and going back and forth, it removes a hurdle or barrier and asks 'How do you feel?' That’s what’s going to lead people to take it and use it indefinitely."

Do you use any apps to help plan meals? What kind of features do you think would be helpful? Let us know what you think in the comments.

Image via iStockphoto, kone

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